Switch rendering pipeline and fixed laggy restart


So I was planning on making portals so you can see the end. But WebGL doesn't support shader graphs from unity so it didn't work. But at least the graphics should look cleaner

Also I finally figured out how to fix the restart glitch where if you restart too many times the game lags out and you pretty much freeze. 

Also if anyone has any ideas for background music feel free to put it in the comments for I am looking for replacements. Make sure they are copyright free and won't get me in any trouble. 

-Switched to URP

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